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  dspplug.com > downloads > Freq3 EQ
King OZ – DSPplug Freq3

The DSPplug freq3 is the answer to the desire that there could be a fast, reliable and well designed equalizer that could work as well or beside the fruity parametric EQ2. The fruity parametric EQ2 has been a staple of the industry, providing speed and reliability. This eq intends to match that versatility: But, I tried to cater the sound design to those thrillseekers hoping for hollywood smoothness rather than grit.

Expect speed, and versatility. Please contact if there is any technical issues I will respond promptly and I will try to fix any issue that you may encounter personally.

There’s a built in brickwall limiter with some feedback protection. It will overload the release if you push it to hard but I designed it to try and bounce back. it’s much like hardware in that respect. I will point out however, for the time being it is merely a superficial limiter. Now, in the days of True Peak limiting there are new standards of reduction, while as this limiter meets old school standards of only 0 dBFS. It sounds nice, though there will be some modifications to make it more recent, there really is no way to achieve the same superficial “gloss” and “character” while using the newer series of limiters. Both style of limiters in tandem would seem the prudent and professional choice.


DSPplug freq3
Downloads: 125, File Size: 550.8 KB, Added: 06 Nov. 2020
Release date:October 4, 2020
Last updated:October 4, 2020
Current version:1.58
Product type:VST plug-in
File format:.zip, .rar, .7z
File size:13 mb
Requirements:[sc name="compatible"]
Price:$15.00 $10.00 USD
  • 1.0: Initial Release.
  • 1.1: Optimizations.
  • 1.2: Fixes.
  • 1.3: Fixed pan so as to stay at unity (Thanks Myco).
  • 1.4: Added full mousewheel support.
  • 1.5: Repaired mouse wheel bugs.[sc name="br"]Improved look.[sc name="br"]Repaired GUI Bugs.[sc name="br"]Optimizations.
  • 1.55: Made an algorithm to ensure graphical plotline stays in place at different sample rates using a unique rational mapping technique.[sc name="br"]Improved and streamlined the math used in the panoramic algorithm, now using less memory.[sc name="br"]Updated about credits.
  • 1.56: Updated GUI, replaced with Ruby code to increase speed.
  • 1.57: Optimized and Improved the Ruby Code.
  • 1.58: Streamlined inner coding so as to reduce CPU and GPU drain on resources (quite substantial!).[sc name="br"]Changed GUI to better address high contrast screens.
  • 1.59: Updated the filters so as to prevent overload during rare startup glitches.

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